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GraphLibrary
0.0.1
A simple library that implements various graph algorithms.
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Go to the source code of this file.
Namespaces | |
| gl::interface | |
Functions | |
| template<class GRAPH > | |
| std::function< std::pair< bool, gl::Color >const gl::index_type src, const gl::index_type dest)> | gl::interface::getEdgeSelectorFromGraph (const GRAPH &graph, const gl::Color &trueColor=gl::Color("red"), const gl::Color &falseColor=gl::Color("black")) |
| Provides a Selector Object to color the edges in a given Graph. More... | |
| template<class PATH > | |
| std::function< std::pair< bool, gl::Color >const gl::index_type src, const gl::index_type dest)> | gl::interface::getEdgeSelectorFromPath (const PATH &path, const gl::Color &trueColor=gl::Color("red"), const gl::Color &falseColor=gl::Color("black")) |
| Provides a Selector Object to color the edges in a given Path. More... | |
| template<class SHORTEST_PATH_ALGORITHM > | |
| std::function< std::pair< bool, gl::Color >const gl::index_type src, const gl::index_type dest)> | gl::interface::getEdgeSelectorFromShortestPath (SHORTEST_PATH_ALGORITHM &spa, const gl::index_type pathSource, const gl::index_type pathDest, const gl::Color &trueColor=gl::Color("red"), const gl::Color &falseColor=gl::Color("black")) |
| Provides a Selector Object to color the edges in a Shortest Path. More... | |
| template<class SHORTEST_PATH_ALGORITHM > | |
| std::function< std::pair< bool, gl::Color >const gl::index_type src, const gl::index_type dest)> | gl::interface::getEdgeSelectorFromShortestPathTree (SHORTEST_PATH_ALGORITHM &spa, const gl::index_type treeSource, const gl::Color &trueColor=gl::Color("red"), const gl::Color &falseColor=gl::Color("black")) |
| Provides a Selector Object to color the edges in a Shortest Path Tree. More... | |
| template<class PATH > | |
| std::function< std::pair< bool, gl::Color >const gl::index_type node)> | gl::interface::getNodeSelectorFromPath (const PATH &path, const gl::Color &trueColor=gl::Color("red"), const gl::Color &falseColor=gl::Color("white")) |
| Provides a Selector Object to color the nodes in a given Path. More... | |
| template<class SHORTEST_PATH_ALGORITHM > | |
| std::function< std::pair< bool, gl::Color >const gl::index_type node)> | gl::interface::getNodeSelectorFromShortestPath (SHORTEST_PATH_ALGORITHM &spa, const gl::index_type pathSource, const gl::index_type pathDest, const gl::Color &trueColor=gl::Color("red"), const gl::Color &falseColor=gl::Color("white")) |
| Provides a Selector Object to color the nodes in a Shortest Path. More... | |
| template<class SHORTEST_PATH_ALGORITHM > | |
| std::function< std::pair< bool, gl::Color >const gl::index_type node)> | gl::interface::getNodeSelectorFromShortestPathTree (SHORTEST_PATH_ALGORITHM &spa, const gl::index_type treeSource, const gl::Color &trueColor=gl::Color("red"), const gl::Color &falseColor=gl::Color("white")) |
| Provides a Selector Object to color the nodes in a Shortest Path Tree. More... | |